When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. When Claustrophobia enters the battlefield, tap enchanted creature.Įnchanted creature doesn't untap during its controller's untap step. Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Vigilance (Attacking doesn't cause this creature to tap.) Other artifact creatures you control get +1/+1. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." −7: Chandra, Roaring Flame deals 6 damage to each opponent. −2: Chandra, Roaring Flame deals 2 damage to target creature. +1: Chandra, Roaring Flame deals 2 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. : Chandra, Fire of Kaladesh deals 1 damage to target player. Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. Target creature you control deals damage equal to its power to each other creature and each opponent. Target player sacrifices an attacking or blocking creature.
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(It can deal excess combat damage to defending player or planeswalker while attacking.)Īt the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)Įnchanted creature gets +3/+2 and has trample. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, scry 2. When Bounding Krasis enters the battlefield, you may tap or untap target creature.Ĭounter target spell unless its controller pays. (Damage dealt by this creature also causes you to gain that much life.)įlash (You may cast this spell any time you could cast an instant.) Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.Īs long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. , Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player. : Bellows Lizard gets +1/+0 until end of turn. When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.Īt the beginning of your draw step, draw an additional card.Īt the beginning of your end step, discard your hand. When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. If you control no artifacts, discard a card.įlying (This creature can't be blocked except by creatures with flying or reach.) : Target attacking creature gets +1/+1 until end of turn.ĭraw two cards. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, untap those lands. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. When enchanted creature dies, return Angelic Destiny to its owner's hand. You may put that card on the bottom of your library.)Įnchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. Put target creature on top of its owner's library. When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). You choose the name of a nonland card revealed this way. ,, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.Īs Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. When Alchemist's Vial enters the battlefield, draw a card. Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) (It can attack and this turn.)įirst strike (This creature deals combat damage before creatures without first strike.) Gain control of target creature until end of turn. Until end of turn, you may play that card. When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)